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Hogwarts Legacy 2: Could the Sequel Be an MMORPG?
- Image from Hogwarts Legacy courtesy of Avalanche Software

Following the massive critical and commercial success of Hogwarts Legacy, fans have been eagerly awaiting news of a potential sequel. Recent job listings from developer Avalanche Software, however, are fueling speculation that the next chapter in the Wizarding World may be a significant departure from its single-player roots. The evidence suggests a possible shift toward a massively multiplayer online role-playing game (MMORPG) with a live service model, a move that could dramatically change the player experience.

Reading the Tea Leaves in Job Listings For Hogwarts Legacy 2

The speculation stems from several career postings by Avalanche Software for a new “Online Multiplayer RPG.” While there has been no official confirmation connecting these roles to a Hogwarts Legacy sequel, the details within the listings are compelling. For example, a post for a Lead Designer, World mentions requirements like experience with “open world gameplay,” “progression/reward systems,” and, most notably, “live-service games.” This aligns with previous listings that also hinted at a games-as-a-service model for an upcoming project.

Another position, Designer, Narrative Systems, calls for an applicant who can “create within an established franchise” and possesses a “deep literacy” in film and literature, along with “a love of fantasy.” Although the franchise is not named, the description strongly points to an existing intellectual property. When combined with the multiplayer and live service elements mentioned in other posts, it becomes difficult to ignore the possibility that Avalanche is building an online version of the Wizarding World.

What an MMORPG Shift Would Mean

The potential for Hogwarts Legacy 2 to be an MMORPG is both exciting and concerning for fans. A live service online game would allow players to explore the magical world with friends, join houses together, attend classes, and embark on adventures in a persistent, ever-evolving environment. This format could introduce dynamic new content, seasonal events, and a deeper sense of community than the single-player original could offer. The prospect of a shared, living Hogwarts is something many fans have dreamed of for years.

However, a move to a live service model also comes with potential drawbacks. These games often include microtransactions, battle passes, and a gameplay loop designed to encourage long-term, daily engagement rather than a finite, story-driven experience. Fans who loved the original game’s focused narrative and self-contained world might be wary of a sequel that prioritizes online multiplayer mechanics and monetization.

The mention of “interactive storytelling” and “narrative choice” in job descriptions offers some hope that a strong story could still be central, but the final balance remains to be seen. While nothing is confirmed until an official announcement is made, the continued hiring by Avalanche suggests a major project is underway, leaving fans to wonder if their next trip to Hogwarts will be a solo journey or a shared adventure.

This article first appeared on Total Apex Gaming and was syndicated with permission.

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