Are you folks doing okay? That’s the oddly specific and honestly hilarious question Larian Studios, the developers behind Baldur’s Gate 3, asked their players. But before you think this was another generic social media engagement grab, know this: they really meant it. They’re specifically addressing 350 players who made a class choice so peculiar, it’s baffled even the creators themselves. And no, this isn’t your typical RPG fare. This is a level of niche decision-making that screams, “We’re committed to the bit.”
“Are you folks doing okay?” Baldur’s Gate 3 players responsible for one of the weirdest class choices I’ve ever seen in an RPG
Larian tweeted their concern after analyzing some seriously unexpected character creation stats. Out of a few million Baldur’s Gate 3 players, only 350 decided to roll the game’s equivalent of a Chaos Gremlin. Their chosen class combo is basically the RPG equivalent of showing up at a Michelin-star restaurant and asking for instant noodles. Specifically, it’s one of the least-utilized, strangest class setups you could imagine. Why? Because sometimes, being conventionally efficient isn’t as fun as being profoundly weird.
The exact details of the setup weren’t shared, probably to protect said 350 people from relentless ridicule by the community. But in a game offering deep, complex builds—from genius tacticians to full-blown himbo warriors with god-killing potential—there are clearly wilder, messier options in play. And naturally, some brave few among us had to try them.
One of the joys of RPGs, especially deep, choice-driven ones like Baldur’s Gate 3, is that they allow players to bring chaos and creativity in equal measure. Sure, you could make an optimized machine of a character who min-maxes their stat spread, stomps bosses into paste, and runs perfectly tuned synergy in their party. Boring, right?
For a specific brand of gamer, though, trying the strangest, most suboptimal class combo is a win in itself. Think about it this way. When success is too easy, the real challenge becomes testing just how weird you can get before things fall apart. And hey, if that means failing quests because your bard/fighter/barbarian refused to put any points into charisma or swinging a lute in melee combat was “the vibe,” then so be it.
Larian has leaned into exactly this kind of ridiculous fun by giving players nearly unlimited ways to craft their characters. “Want to play with dirt stats and still romance a half-demonic power-hungry princess? Sure, go nuts,” the game seems to say. Players are gamers, after all. Sometimes they just want to see what breaks.
Clearly amused by the absurd but deeply relatable choices of their player base, Larian Studios took to Twitter to directly address this group. “Are you folks doing okay?” they asked, alongside a virtual pat on the back for their obscure dedication to bizarre builds. The question isn’t just hilarious; it’s peak community engagement that reinforces why gamers adore Larian.
This simple tweet is actually a brilliant showcase of how developers can connect with their audiences. Larian has always been a studio deeply in tune with player behavior, from elaborate Easter eggs to designing systems that accommodate unexpected player actions (good luck stealing absolutely everything). By spotlighting player oddities in a playful way, they further cement the sense of belonging their community absolutely thrives on.
Gaming stats often reveal universal truths about player behavior. Most people pick what’s familiar, reliable, or popular (i.e., super edgy rogue builds or OP magic classes). But when a game’s systems are robust enough to support wild ideas, you better believe someone out there will push the limits. Larian letting players explore these extreme creative builds may seem like a small thing, but it’s these kinds of “sandbox” moments that earn games like Baldur’s Gate 3 a spot in gaming history.
The freedom to experiment without punishment drives engagement. It keeps the game alive months, even years after players finish their first optimized playthrough. More importantly, it means even the extremely niche choices get attention, even if they’re hilariously bad. There’s something empowering about knowing you’re allowed to fail spectacularly and still enjoy the heck out of the experience.
Whether you’re one of the 350 players who took the road less traveled or part of the silent masses wondering “Why would anyone do that?” one thing’s clear: Baldur’s Gate 3 is the gift that keeps on giving. It’s proof that player choice is more than just a marketing buzzword; it’s a playground for creativity, chaos, and hilarity.
And hey, if you’re reading this and not one of the 350 niche-build pioneers? Maybe it’s time to spice up your next playthrough with some offbeat experimentation. Who knows? Maybe Larian will tweet you next time.
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