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Battlefield 6: How to Unlock Every Class Gadget
- Image from Battlefield 6 courtesy of Electronic Arts

In Battlefield 6, mastering your class goes beyond just picking the right weapon. Gadgets are the tools that define your role on the battlefield, providing your squad with tactical advantages that can turn the tide of any fight. From explosive launchers to crucial support gear, each gadget offers a unique capability. However, you don’t start with everything. Unlocking the full arsenal for each class requires dedication and a strategic approach to gameplay.

This comprehensive Battlefield 6 class gadget unlock guide will walk you through how to obtain every gadget for the Assault, Engineer, Support, and Recon classes, along with tips to use them effectively.

How Gadget Unlocks Work in Battlefield 6

Image from Battlefield 6 courtesy of Electronic Arts

Gadgets are unlocked through a combination of overall player level and class-specific progression. As you play and earn experience points (XP), you will increase both your global rank and your rank with the class you are using. Hitting certain rank milestones will unlock new gadgets for you to equip.

  • Global Rank Unlocks: Some gadgets become available for all classes once you reach a specific overall player rank.
  • Class Rank Unlocks: Most gadgets are tied to your rank with a specific class. To unlock them, you need to play as that class and earn class-specific XP by performing role-related actions (e.g., healing as Support, destroying vehicles as Engineer).

Tip: To level up your classes faster, focus on actions that grant bonus XP for your role. Reviving teammates, resupplying ammo, spotting enemies, and destroying vehicles will accelerate your gadget progression.

Assault Class Gadget Unlocks

The Assault class is the frontline soldier, specializing in aggressive infantry combat and breaching enemy defenses.

  • Adrenaline Injector (Signature Gadget): Unlocked by default.
    • Use: This signature gadget provides a temporary boost to sprint speed and resistance to explosive damage and stun effects. Use it to push through chokepoints or to survive a grenade barrage while you close the distance on an objective.
  • High-Explosive Launcher (M320A1 HE): Unlocked at Assault Rank 2.
    • Use: A classic anti-infantry tool. It’s perfect for clearing out enemies from behind cover or weakening structures. Its direct impact damage makes it a reliable choice for aggressive pushes.
  • Assault Ladder (Tarantula ALX): Unlocked at Assault Rank 5.
    • Use: Creates new flanking routes for your squad by providing access to higher vantage points. Place it on walls or across gaps to surprise the enemy. Remember that enemies can also use it, so be prepared to defend your new path.
  • Thermobaric Grenade Launcher (M320A1 THRM): Unlocked at Assault Rank 8.
    • Use: This launcher trades initial damage for a larger blast radius that stuns and burns enemies over time. It’s excellent for area denial and disorienting defenders before your team storms a room.
  • Deploy Beacon (QLink 6): Unlocked at Assault Rank 12.
    • Use: Traditionally a Recon tool, the beacon allows your squad to spawn in advanced positions. Place it in a hidden but strategic location near an enemy objective to maintain offensive pressure. Note that it deactivates after a limited number of uses.
  • Breaching Projectile Launcher (X95 BRE): Unlocked at Assault Rank 16.
    • Use: This specialized tool is for destroying destructible walls and blinding enemies on the other side. It’s perfect for creating surprise entry points into fortified positions.
  • Incendiary Auto-Shotgun (SS26): Unlocked at Assault Rank 20.
    • Use: This unique gadget acts as a secondary weapon that fires incendiary rounds. Use it to block off hallways with fire or to finish off enemies who have taken cover.

Engineer Class Gadget Unlocks

The Engineer is the master of anti-vehicle warfare and vehicle support, crucial for controlling the flow of armor on the battlefield.

  • Repair Tool (Signature Gadget): Unlocked by default.
    • Use: Your primary tool for keeping friendly vehicles in the fight. It can also be used to damage enemy vehicles and sabotage enemy equipment.
  • Unguided Rocket Launcher (RPG-7V2): Unlocked at Engineer Rank 2.
    • Use: The workhorse anti-tank weapon. It deals high damage, especially to the sides and rear of vehicles. Mastering the rocket’s arc is key to hitting moving targets at range.
  • Anti-Vehicle Mine (M15): Unlocked at Engineer Rank 4.
    • Use: Place these mines on high-traffic roads and flanking routes to surprise enemy armor. Two mines are often enough to destroy most ground vehicles.
  • Air-Defense Launcher (SLM-93A Spire): Unlocked at Engineer Rank 7.
    • Use: The essential tool for deterring enemy aircraft. You must maintain a lock-on for the missile to track its target. It can also lock onto laser-designated ground targets.
  • Auto-Guided Launcher (MBT-LAW): Unlocked at Engineer Rank 11.
    • Use: A fire-and-forget launcher that automatically guides its missile toward enemy vehicles. It performs a top-down attack, hitting the weaker top armor of tanks.
  • EOD Bot (CSB IV): Unlocked at Engineer Rank 15.
    • Use: A versatile remote-controlled robot that can repair vehicles, arm/disarm objectives, and deploy its own cluster munitions. It’s an excellent tool for safely handling objectives under fire.
  • Acoustic Sensor AV Mine (PTKM-1R): Unlocked at Engineer Rank 19.
    • Use: This advanced “smart” mine detects nearby vehicles and launches an explosive payload for a top-down attack. It is much harder for drivers to spot and avoid than traditional mines.
  • Long-Range Launcher (MAS 148 Glaive): Unlocked by reaching Global Rank 25.
    • Use: A lock-on launcher designed for engaging ground targets from a safe distance. It offers superior range and tracking compared to other launchers.
  • Aim-Guided Launcher (M136 AT): Unlocked by completing the “Vehicle Hunter” class challenge (Destroy 50 enemy vehicles as an Engineer).
    • Use: This launcher allows you to guide the missile directly to the target after firing, making it possible to hit specific weak points or navigate around cover.

Support Class Gadget Unlocks

The Support class is the backbone of any squad, providing essential health, ammunition, and defensive fortifications.

  • Supply Bag (Signature Gadget): Unlocked by default.
    • Use: The Support’s most important tool. It regenerates health and ammo for you and your teammates. Drop it frequently during firefights and near objectives to keep your team sustained.
  • Defibrillator (PowerPulse): Unlocked at Support Rank 2.
    • Use: The key to keeping your team’s tickets from bleeding. A fully charged defibrillator revives a teammate to full health. It can also be used as a last-resort melee weapon.
  • Smoke Grenade Launcher (M320A1 SMK): Unlocked at Support Rank 4.
    • Use: Creates instant visual cover to help your team advance, retreat, or revive a downed ally safely.
  • Portable Mortar (LWCMS): Unlocked at Support Rank 7.
    • Use: Provides indirect fire support to dislodge entrenched enemies. It can fire both explosive and smoke shells. Be aware that firing reveals your position on the enemy minimap, so fire and move.
  • Supply Pouch (Goliath Compact): Unlocked at Support Rank 10.
    • Use: A throwable pack that instantly replenishes a single teammate’s primary and secondary weapon ammo. It’s perfect for resupplying a player on the move.
  • Deployable Cover (MaxGuard 900): Unlocked at Support Rank 14.
    • Use: A ballistic shield that can be deployed to create instant cover in open areas. It can be repaired by Engineers to extend its lifespan.
  • Grenade Intercept System (GPDIS): Unlocked at Support Rank 18.
    • Use: This “trophy system” automatically destroys up to three incoming enemy grenades, protecting your squad’s fortified position.
  • Missile Intercept System (MP-APS): Unlocked by reaching Global Rank 30.
    • Use: An advanced version of the intercept system that can shoot down incoming missiles and tank shells, providing crucial protection against vehicle attacks.

Recon Class Gadget Unlocks

The Recon class is the team’s eyes and ears, specializing in intelligence gathering, target designation, and long-range elimination.

  • Motion Sensor (Signature Gadget): Unlocked by default.
    • Use: When placed on the ground, this device spots moving enemies on the minimap within a certain radius. Place it on popular flanking routes or near objectives to prevent surprises.
  • Tracer Dart (TRCRV2): Unlocked at Recon Rank 2.
    • Use: This pistol fires a dart that sticks to enemy vehicles, allowing friendly lock-on launchers to acquire a target faster and from a greater distance.
  • Anti-Personnel Mine (M18A1): Unlocked at Recon Rank 5.
    • Use: The classic “Claymore” mine. Place it in doorways and tight corridors to protect your flank while you are sniping or covering an objective.
  • Demolition Charge (C-4 Explosives): Unlocked at Recon Rank 9.
    • Use: Highly versatile remote-detonated explosives. Use them to destroy vehicles, breach walls, or set traps for unsuspecting infantry.
  • Recon Drone (XFGM-6D): Unlocked at Recon Rank 13.
    • Use: A pilotable drone that can spot enemies, disrupt enemy gadgets, and provide an aerial view of the battlefield for your squad.
  • Laser Designator (LTLM II): Unlocked at Recon Rank 17.
    • Use: A powerful tool that allows you to “paint” enemy vehicles, drastically improving the lock-on capabilities of friendly Engineer launchers.
  • Sniper Decoy (Field Dummy NO.25): Unlocked by completing the “Master Marksman” class challenge (Achieve 100 headshots with Sniper Rifles as Recon).
    • Use: This inflatable dummy replicates your stance and produces a fake scope glint, drawing enemy fire and revealing their position. It’s the ultimate tool for counter-sniping.

This article first appeared on Total Apex Gaming and was syndicated with permission.

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