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Before Street Fighter IV was released in arcades on July 18, 2008, as the true series revival of the iconic fighting game series to take the world warriors into 3D, there was another title to take that claim. Another bout the likes of Ryu and Chun-Li would be seen in polygonal form to introduce a new look for the series.

What is Street Fighter EX?

As a collaboration between Capcom and ARIKA, Street Fighter EX would be released in arcades on November 30, 1996, with a PlayStation release in 1997. Much like Street Fighter II, there would also be version revisions that add new content and adjusted balancing, in the form of Plus.

For the first time, the world warriors that were previously seen in 2D pixel graphics would take the fighters to 3D. Allowing players to witness the beloved cast in a new way, and to chase current trends. As the previously released Virtua Fighter and Tekken would be key factors in convincing Capcom to go beyond their nearly annual revisions and titles released that would be in 2D.

While Capcom itself would not be the primary developer of EX, the developers behind it were no strangers to the brand. As key members of the team, Akira Nishitani and Noritaka Funamizu would return to the streets after previously working on Street Fighter II. Joining ARIKA to then be given the task to turn these pixels into polygons.

What was so distinct about Street Fighter EX?

Image from Tekken 8 courtesy of Bandai Namco

Besides being in 3D, the gameplay of the title is otherwise very familiar to those who played the previous entries of the series. Still using the primary formula of six punches and six kicks, though new mechanics like canceling out of supers into other supers and guard breaking were adding to at least change it up a little. Though these would be innovations not unlike when Street Fighter Alpha previously added air blocking and custom combos into the mix.

Why is Street Fighter EX not fondly remembered?

What would seem a bit odd to those familiar with other contemporary 3D fighters in the generation was its lack of taking advantage of the new dimension. Beyond the models of the characters themselves, most everything else the player is looking at is in 2D. The characters do not receive the ability to shift block, akin to TEKKEN, which ultimately creates an underwhelming experience.

Not helped by the fact that fighting games, after a while, were beginning to become repetitive in the scene. Street Fighter, in particular, is very comfortable releasing virtually similar titles mere years–even months after one another. With Street Fighter III: New Generation and Street Fighter Alpha 3 releasing after EX in 1997 to 1998, respectively, continuing the series back to 2D.

Image from Street Fighter 1, Courtesy of Capcom

Is Street Fighter EX good?

Despite what can be said about the initial game’s lackluster presentation compared to the competition, it was still a solid game! The franchise is not very known for outright horrible entries, unless we want to talk about the first game that has otherwise been completely ignored–with good reason. There is also a game released based on the Street Fighter II live-action film, which had questionable balance and seemingly appeared as a Mortal Kombat rip-off.

Street Fighter EX would instead be most notable for the addition of its unique combatants to the roster. With Skullomania, Pullum Puma, and Doctorine Dark being newcomers brought into the fray from across the world. Being created largely by ARIKA too, they were even given the ability to retain the rights to these characters–allowing them to appear past their life with the street fighters, with the release of the more recent Fighting EX Layer bringing them back to the scene.

There would also be two sequels that came out after the first EX installment, with EX2 being the last to release in arcades and EX3 being the last in the sub-series. Ending in 2000 with the even more underwhelming PlayStation 2 launch on March 4th. Effectively marking the end as well as new titles in the series to be released. Not returning until the fourth mainline title years later, and thankfully reviving the series then with two more mainline games, with the newest being Street Fighter 6.

While we could never see Ryu meet up with the likes of Skullomania, there has been mutual respect between the two companies–as Street Fighter 5 released cosmetics for some of the original cast from Street Fighter EX to cross-promote with Fighting EX Layer. In the future, maybe they could join the fight in the latest title of Street Fighter, or at the very least, a collection of the EX series brought back much the same as has been done with the Marvel vs. Capcom and Capcom vs. SNK titles!

This article first appeared on Total Apex Gaming and was syndicated with permission.

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