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Bloodborne’s Hidetaka Miyazaki Treasures His 'Special' Game
Bloodborne director Hidetaka Miyazaki spoke with Game Informer’s Brian Shea in December 2025 about soulslike games, namely 2015’s Bloodborne. Miyazaki referred to the game as a “special game” for him, for several reasons. The first reason behind the game’s special status is the game’s “challenging development cycle,” according to FromSoftware’s perspective. The soulslike went on to be FromSoftware’s most popular title, that isn’t Dark Souls, until Elden Ring’s release in 2022. Another reason for the game being special to Miyazaki is how the game was “personal” to him. Miyazaki said, “I’ve imparted a lot of my own ideas into this game. Whether it be the story, the world-building component, or even the game mechanics and the game systems that are in place.” The result of Miyazaki’s efforts towards the game is “perhaps the strongest reflection of my type of flavoring of a game that one can experience.” This compliment is highly considerable, especially when considering Miyazaki’s expertise in directing several

This article first appeared on Total Apex Gaming and was syndicated with permission.

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