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In the recent This Week in Destiny post, Bungie announced ability changes targeted for October 7th for Destiny 2. The patch aims to buff less-used abilities while also building further into each class’s identity. However, players quickly noticed that Warlocks and Hunters are getting new passives, while Titans are left in the lurch. While Titans have dominated the Destiny 2 meta in the past months, it is strange to see them not get a passive while the other two classes do.

Destiny 2 October 7th Update Gives Passives to Two Classes

Some of the changes players have seen before, but others are new. Each Destiny 2 class is receiving updates to abilities that have fallen by the wayside. Bungie wants to give players more options in buildcrafting, outside of playing Prismatic. Notably, Warlocks and Hunters are getting new passives that add to their class identity, while the Titan passive is nonexistent. Hopefully, Bungie adds a Titan passive in the future. Even if they have dominated the meta, it is not fair for other classes to get a passive while Titans are left wanting.

Destiny 2: Warlock Updates

Screenshot of Solipsism Warlock Bond courtesy of Bungie Inc.
  • New Passive Trait
    • 10% bonus to passive grenade energy regeneration.
    • 5% additive bonus to grenade damage (benefit halved in PvP).
  • General
    • The following Warlock constructs now count as grenades for stats and perks:
      • Ionic Sentry
      • Hellion
      • Bleak Watcher
      • Child of the Old Gods
      • Arc Soul
  • Void
    • Chaos Accelerant now grants two grenade charges.
    • Scatter Grenade
      • The charged grenade now creates four additional seekers.
      • Increased charged seeker damage vs. combatants by 25%.
      • Improved charged seeker tracking vs. combatants.
      • Increased charged seeker lifetime.
    • Axion Bolt
      • Charged grenade now detonates twice.
      • Increased charged projectile damage vs. combatants by 25%.
      • Reduced projectile speed when tracking enemy players by 40%.
    • Vortex Grenade
      • Now repeatedly pulls enemies into it when charged.
        • Pull against players is diminished over time.
      • Spike Grenade
        • Now charges into Handheld Supernova.
      • Suppressor Grenade
        • Now charges into Handheld Supernova.
      • Voidwall Grenade
        • Now charges into Handheld Supernova.
  • Stasis
    • Glacial Harvest
      • Stasis Shard creation no longer has a cooldown in PvE.

Destiny 2: Titan Updates

  • Stasis
    • Howl of the Storm
      • Now grants two melee charges.
      • Changed Stasis Crystal spawn pattern and added four more crystals.
      • Now slows enemy players instead of freezing them.
    • Cryoclasm
      • Increased fragment slots from two to three.
      • Reduced long slide cooldown from four seconds to two seconds.
    • Tectonic Harvest
      • Stasis Shard creation no longer has a cooldown in PvE.
  • Void
    • Unbreakable
      • Reduce grenade energy drain speed when holding a shield.
      • Reduced forward-movement slowdown when the shield is hit by an attack.
      • Increased fragment slots from two to three.
      • Blast now disorients enemies for a short time.
    • Bastion
      • No longer increases cooldown time in PvE.

Destiny 2: Hunter Updates

Image of Destiny 2 Exotics, courtesy of Bungie.
  • New Passive Trait
    • Increased passive movement speed bonus.
      • This is now equivalent to the old tier 10 Mobility.
    • Increased Hunter default sprint speed from 8m/s to 8.6m/s.
    • Hunters now have a 10% bonus to weapon equip speed.
  • General
    • Marksman’s Dodge
      • Now picks up nearby ammo bricks on activation.
      • Now reloads all weapons on activation.
  • Strand
    • Suspending Slam
      • No longer increases cooldown duration after use.
      • Suspending enemies with Suspending Slam now gives Woven Mail.
        • Duration scales with the number of enemies suspended.
    • Threaded Specter
      • Increased Fragment Slots from two to three.
  • Solar
    • On Your Mark
      • Rescaled stack count to a maximum of ten stacks.
        • Precision hits give one stack, precision final blows give two stacks.
        • Final blows at ten stacks Cure the player.
        • Precision final blows at ten stacks no longer give Radiant.
      • Stacks of On Your Mark now give Weapons stat.
        • Max is 50 Weapons stat at ten stacks.
        • Still grants the previous reload benefit.
    • Golden Gun – Deadshot
      • Refund ammo on Golden Gun final blows instead of on Ignitions.
      • Now extends Super duration on final blows, and energy diminishes with final blows.
        • Gains reduced in PvP.
  • Stasis
    • Grim Harvest
      • Stasis Shard creation no longer has a cooldown in PvE.

This article first appeared on Total Apex Gaming and was syndicated with permission.

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