The best rogue build in Dragon Age: The Veilguard is also easily the most fun to play, focusing on ranged combat with devastating arrows that can delete even the toughest enemies in a few seconds. For this build, we’ll be rushing to the Veil Ranger specialization at the bottom while also sneaking around the top right corner of the skill tree, and grabbing a little goodness from the bottom left.
Here’s what it looks like:
The first important skill you want to grab is a trait called Bated Breath in the 4 o’clock position, which allows you to charge your arrows up another level, giving you bigger hits.
Down and right from there is Keen Eye, a passive that generates extra Momentum — which increases attack speed — on arrow hits. This bonus is doubled when hitting a weakpoint.
From that, a passive node straight down increases arrow regeneration by 20%.
From there, get the skill to the right called Reeling Bolt — a great skill for dealing damage and creating some distance, and the start of your specialization in Electricity damage. Grab the Traumatize passive to the right to create a branching path to the north and south of the skill tree that you can come back to later.
South of that, grab Precise Power, a greater passive that boosts your damage when you kill an enemy with a weakpoint hit. You can also grab Mortal Wounds from the node southeast of it for 10% more weakpoint damage.
Now make your way toward the Veil Ranger specialization, grabbing all nodes along the way, granting you more electric damage, arrow regeneration, and a Trait called Hunter’s Focus, which allows you to slow time while aiming and charging up your bow.
From here you can grab all Veil Ranger abilities, though some are level-gated (you can come back for these as soon as you’re able). Veil Ranger abilities boost bow damage, allow you to knock enemies over with attacks to the legs, boost bow damage on timed shots, increase electricity damage potential, and more.
While you wait for the level gates, you can grab Lightning Quiver from the north for another electricity skill. Make sure you get the two nodes diagonally up and left and diagonally up and right from that skill for more weakpoint damage, charged bow damage, and damage increases when at a distance.
Next, grab the Defy the Elements passive from the northwest node from Hunter’s Focus. This will allow you to make your way up the left side of the skill tree and grab Swift Death, a greater passive that grants Quickened when you deal a critical hit. South of that, there’s an upgrade for Conductive Shot which boosts electric damage output.
Now make your way back to that branch you made on the east side of the skill tree. North of there you can grab Pounce, which gives you Momentum and arrow regeneration when you perform a takedown. Two nodes north of that is a Trait that allows you to fire an arc of five arrows for crowd control. Next to that, there’s a regular passive that gives you 15% Penetration on your arrows, but the important skill is the next one over: Some Motivation, a greater passive that adds 4% damage per your maximum arrow count. One node across you can increase your max arrow count by two. You can increase this further with equipment.
Here are some good armor pieces and weapons for this particular build (I played a Qunari, but there are likely helmet equivalents for the Vitaar face paints I list below).
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