Ghost Frequency, a new first-person horror game developed by PIT Games and published by Serafini Productions, is now available on Steam. Players place themselves in the shoes of protagonist Mark, a seasoned ghost hunter desperate to find out what happened to two fellow members of his Paranormal Investigation Team. In search of answers, he sets off to explore a creepy, secluded house tucked away in the woods to uncover the truth. Ghost Frequency uses a bodycam perspective to fully immerse the player in Mark’s dangerous story.
Switch players can look forward to the game’s release on May 29th.
In-game, players are tasked with searching for a dangerous spirit. To do so, Ghost Frequency offers an app pre-equipped with “Ghost Finder Tools” that make this mission possible. These instruments range from an electromagnetic field detector (which shows spikes in surrounding energy levels) to an electronic voice phenomenon recorder (which picks up on noises or voices from entities attempting to communicate with the living). Using tools inspired by real-world gadgets, players have to navigate a haunted environment and attempt to survive the horrors.
Positive Steam reviews of Ghost Frequency comment on its fun use of ghost-hunting equipment and inclusion of jump scares to surprise players. Its explorative gameplay has earned praise from those who’ve found it to be interactive and made them feel as if they’d really stepped into Mark’s shoes. Others expressed enjoyment of the game’s sound design, saying it complemented the eerie, uncertain environment. Most also seemed to agree that the price was fair for the amount of content within the game.
Unfortunately, not all buyers have been completely satisfied with their purchase. Ghost Frequency has also gotten a series of negative reviews from players who were less pleased by the overall narrative and more technical aspects of the game. Some players felt that the storytelling was flat, and as a result, the immersion level was severely lowered. Just as well, some reviewers noted that certain sections of the game felt difficult to play, and others favored the enemies too heavily. There was also a consensus of general disappointment in the lack of new content in comparison to the demo version of the game.
Overall, Ghost Frequency has received very mixed reactions from players so far. The game itself shows promise, but it isn’t to everyone’s taste. While some may enjoy the consistent jump scares, others may find it to be a cheap use of the horror tactic. Based on the price and length, Ghost Frequency is probably a game best suited to casual horror game enjoyers looking for a quick thrill as opposed to hardcore horror game fanatics.
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