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Hades II First Update Addresses Community Feedback
- Image from Hades II courtesy of Supergiant Games

Hades II has captivated players since its launch, drawing them back into the mythological underworld with its fast-paced action and rich narrative. Developer Supergiant Games has been listening closely to player experiences, and the game’s first major post-launch update is here. This patch goes beyond simple bug fixes, directly addressing some of the most significant points of Hades II first update patch notes, particularly concerning the game’s True Ending.

This article will break down the key changes in this update. We’ll explore the enhancements made to the True Ending, the welcome quality-of-life improvements, and the various balance adjustments that players have been hoping to see.

A More Satisfying Conclusion: Fixing the True Ending

Image from Hades II courtesy of Supergiant Games

One of the most discussed topics within the Hades II community has been the True Ending. While the journey to get there was praised, many players felt the conclusion itself was abrupt and lacked the emotional weight of the original game’s family reunion. The narrative felt rushed, leaving some character arcs and plot points feeling unresolved.

Supergiant Games has clearly taken this feedback to heart. This update introduces significant enhancements aimed at making the finale more rewarding.

  • New Story Events: The patch adds new story events and voiced dialogue with key characters like Chronos, Zagreus, Hecate, and Hades. These events occur both in the lead-up to the True Ending and in the moments that follow, providing more context and emotional depth.
  • Revised Ending Scenes: The main True Ending scenes before the credits have been expanded and revised, promising a more fleshed-out and impactful conclusion to Melinoë’s journey.
  • Pacing Adjustments: To accommodate the new content, the number of Underworld clears required to reach the True Ending has been increased. This change aims to make the narrative progression feel more natural and earned, rather than a sprint to the finish line.

These changes directly address the community’s desire for a more substantial and satisfying payoff, ensuring the game’s powerful story culminates in a way that feels complete.

Quality-of-Life Changes Players Wanted

Beyond the major narrative adjustments, this update brings a host of quality-of-life improvements that address common player frustrations and requests.

Story Rewind and Prophecy Pacing

Have you ever wished you could re-experience a key story moment without starting a new save file? A new Cauldron incantation now allows you to return to an earlier point in the story, perfect for revisiting the True Ending or other pivotal events.

Additionally, many players felt that certain character-related Fated Prophecies took too long to complete. The developers have increased the priority of key events tied to these prophecies, which means storylines for characters like Nemesis and Icarus should now unfold at a more reasonable pace.

Economic Rebalance and New Settings

The cost for many decorative items in the Crossroads has been significantly reduced. If you’ve already spent a lot of Kudos on decorations, don’t worry—any excess you’ve spent will be refunded automatically. This makes customizing your hub more accessible and less of a grind.

Two highly requested accessibility options have also been added:

  • Danger Pulse Toggle: You can now turn off the persistent, flashing red vignette that appears when Melinoë is at critical health.
  • FPS Limit: This option allows you to cap the maximum frames-per-second, giving you more control over performance, especially when VSync is off.

Key Gameplay and Balance Adjustments

This patch also includes a wide array of balance changes to Boons, Arms, and encounters, many of which subtly reshape the meta and respond to player feedback on what felt over or underpowered.

Notable Boon and Weapon Changes

  • Hades Boons: Several of Hades’s Boons have been buffed. Life Tax and Last Gasp are now more effective, making them more viable choices.
  • Yarn of Ariadne: This popular Well of Charon item now has an added effect: it increases your chances of finding Duo Boons, just as it did in the original Hades.
  • Witch’s Staff (Circe): Hestia’s Smolder Ring Boon now also applies Scorch from the bonus Cast, creating a powerful new synergy.
  • Elephant Rockets (Shiva): The damage for this Daedalus Hammer upgrade for the Argent Skull has been increased, making it a more impactful choice.

Enemy and Encounter Tuning

  • Headmistress Hecate: The hitbox on her flame attacks has been slightly reduced to better match the visual effect, making the fight feel fairer.
  • Phantoms: The life-draining effect from these pesky Fields of Mourning enemies has been reduced, making them less punishing.
  • Nemesis: She will now only appear once per night in the Underworld but has a slightly higher chance to show up, making her encounters more predictable.

A Promising First Step

The first major update for Hades II demonstrates Supergiant Games’ commitment to refining the player experience based on community input. By directly addressing the critiques of the True Ending and implementing numerous fan-requested quality-of-life features, the developers have shown they are dedicated to making Hades II every bit as polished and beloved as its predecessor.

This patch not only fixes issues but also enriches the game’s world, making it a great time for new players to jump in and for veteran players to return and experience the newly enhanced story. As Supergiant continues to support the game, the future of Hades II looks brighter than ever.

This article first appeared on Total Apex Gaming and was syndicated with permission.

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