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Nightreign’s Latest Everdark Boss Is Here to Unteach You About Fun
- elden ring nightreign Everdark Sovereign Expeditions

Ah, Nightreign. A game that gives us unparalleled beauty, intricate lore, and gameplay mechanics designed to break both your spirit and controller. Enter the Everdark Augur fight, the latest addition to make you love-hate FromSoftware even more. Spoiler alert: This boss might just take the crown for FromSoft’s most polarizing design decision yet. Yeah, even worse than Bed of Chaos… maybe.

First of all, can someone please explain why the Augur needed an Everdark version? Was someone sitting in a boardroom thinking, “You know what this game is missing? A larger, floatier boss that makes players question all their life’s choices!” Because if so, congrats. Mission accomplished.

What is the Everdark Augur Boss Fight? Pain, in Wisp Form.

For the uninitiated, Augur is a giant floating wisp thing that throws magic and sleep spells your way. Sounds annoying already, right? Well, the Everdark version is that, but with more AoE attacks, resistance to most of your usual strategies, and… did I mention it floats higher and zips across the arena like it’s trying to set a Guinness World Record for ‘Most Frustrating Movement in a Boss Arena’?

And before you ask, no, you can’t just brute force this thing with your regular optimized weapons. Why? Because reasons. FromSoft decided to lock progression into using some “special magic weapon” against it. You know, the one brilliantly designed to regenerate FP whenever you land a hit. Here’s the kicker, though—even ranged builds will struggle to land consistent damage because it hovers so high, it might as well be in low Earth orbit. Cute, right?

5 Reasons Why Everdark Augur is a Fever Dream of Bad Design

  1. One Strategy, No Exceptions 

Gone are the days of creative builds and “what works best for me.” For this fight, you’re shoehorned into projectile spamming just to chip away at its obnoxiously large health pool. Oh, you’re a melee build? Ha. Good luck. Better respec and pray. 

  1. It’s Not Hard, It’s Just… Tedious 

Look, it’s not a challenging fight in the traditional sense. Dodge the sleep bombs (or nap, honestly, I won’t judge), fire a projectile, rinse, repeat. But the sheer length of it? Unbearable. It’s as if FromSoft decided, “What if we remade Bed of Chaos… but gave it Adderall?”

  1. The Arena is a Hate Crime 

Who decided it was okay to give this boss an arena large enough to fit two football stadiums back-to-back? Combine that with how frequently it zips around, and you’ve got yourself a thrilling game of cat and… wisp, I guess? 

  1. Magic Resistance. WHY?! 

Just when you’re wrapping your head around using magic weapons, it casually hits you that this boss has high magic resistance. Because FromSoft plays 4D chess while we’re sitting over here with our Connect Four pieces, wondering why. Nightreign Why do you hate us?

  1. No Replay Value 

Once you realize you can cheese this floating migraine-inducer with a step-by-step guide off Reddit (shoutout to Your_Pal_Kailum), it becomes purely functional. You beat it once, farm it a bit for resources, and pray you never have to see its glowing, floaty face again. Nightreign really showing us some engagement there. 

Okay Fine, Some Positives (Sort Of)

To be fair, the visuals and music are top-tier. The glowing, pulsating aesthetic of Everdark Augur is peak FromSoftware, and the haunting orchestra? Chef’s kiss. Too bad you’ll be too salty to appreciate any of it if you’ve already missed your window of patience by Phase Two.

And I’ll begrudgingly admit, the mechanic of using a unique magic weapon is… not the worst idea FromSoft has had. (Ahem, Lost Izalith.) The Storm Ruler mechanics in “Demon’s Souls” comes to mind—but that fight was satisfying. This one? It feels like a chore wrapped in a mediocre idea. Nightreign has some credit to it’s boss at the very least.

How to Survive (and Hopefully Beat) Everdark Augur

At this point, you’re either determined to beat this thing or chucking your controller into the void. If you’re in the former camp, here are some tips to keep your sanity intact:

  • Stat Prioritization is Key 

Focus on FP regeneration stats and anything that boosts special weapon skills. Ignore your usual “favorite armor and weapon” sentimentality, because it’s useless here. 

  • Sleep Resistance is Your Friend 

The wisp throws sleep bombs like a toddler with a glitter cannon. Stockpile sleep resistance or get comfy with quick rolls, Nightreign cares not for dirt getting in your face and eyes and clothing, a small mercy at least. 

  • Keep the Lock-On in Check 

The glowing energy orbs it creates? Blast them ASAP to interrupt its nonsense.

  • Projectiles, Full Send 

When it hovers a mile away like you’re not worth its time, charge up fully to launch your magic weapons’ special projectiles. These things might as well be sniper rounds with their insane range. 

  • Patience Over Aggression 

No, seriously. You’ll have time to make coffee mid-fight. Don’t rush it. Nightreign doesn’t have us in a rush that boss is not interested in making it quick. 

Final Thoughts

Everdark Augur is everything players love to hate about FromSoftware bosses. It’s unnecessarily drawn out, needlessly restrictive, and hilariously punishing in oddly specific ways. And yet, here we are, still playing Nightreign because masochism has never looked so gorgeous. 

Would I recommend this fight? Only if you enjoy existential crises mid-game. But hey, the boss’s music slaps, so there’s that.

This article first appeared on Total Apex Gaming and was syndicated with permission.

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