Okay, let’s talk about the elephant in the room (or should we say, the llama in the room?) – Sims 5. If you’re here, you’ve probably been dreaming about what Sims 5 could look like. Are you imagining hyper-realistic graphics, endless customization options, or something that finally makes toddlers less of a nightmare? Well, get comfy because there’s some tea to spill about why Sims 5 feels like a mirage in the desert.
First off, EA is practically begging us to love Sims 4 forever. But can we, really? Sure, the game’s been around for over a decade, and it’s aging like… well, milk. But EA has pumped out more DLCs for Sims 4 than Netflix has bad dating shows. From nifty knick-knacks for $10 to expansion packs more expensive than your monthly Wi-Fi, Sims 4 is their cash cow.
According to the EA higher-ups, hitting “reset” with a Sims 5 would (gasp) mean us giving up those precious content packs we’ve dumped our hard-earned cash into. Laura Miele, one of EA’s non-sports-game bosses, literally said, “What I wouldn’t want to have happen is you to have to start from day zero and give up all of the things you’ve created.” Gee, thanks, Laura. Look, we love our virtual clutter as much as the next simmer, but isn’t that the whole point of a shiny new sequel? Starting fresh (but better!)?
While Sims 5 sits in the EA vault like a secret pizza-flavored Pop-Tart no one else can touch, they’re busy hyping “Project Rene.” Heard of it yet? Picture this as some multiplayer Sims experiment that may or may not involve mobile play. EA’s pitch is that this “multiplayer life simulation” will keep the Sims ecosystem interactive and cozy. Cozy, they say. Like that’s supposed to make me forget Sims 4’s base game launched without pools or toddlers? Yeah, nah.
Also, they’re throwing around buzzwords like they’re writing a tweetstorm. “Upgrading technology,” “refreshing the user experience,” “cozy games in Asia” – what does any of that even mean? Can someone explain how “cozy” makes my Sims’ homework less painful to deal with?
Meanwhile, we, the loyal Sims fandom, are out here daydreaming about what a Sims 5 could actually do for us. Here’s the wishlist that none of us are too shy to admit we have:
Honestly, EA probably has a giant spreadsheet saying “Why Sims 5 = Financial Nightmare” and, truthfully, they’re not totally wrong. Developing a beast like Sims 5 from scratch would cost millions. Sims 4 might be a clunky toaster oven at this point, but it’s a functional one, burning enough bread to rake in that sweet DLC money. Releasing a new game would mean risking their giant revenue cow… and EA doesn’t strike me as much of a gambler when their spreadsheets look this nice.
Their logic is painfully clear. Why make Sims 5 when people are already willing to buy My First Pet Stuff and questionable kits like “Men’s Bathroom Clutter” for the price of a small pizza? (If you bought that kit, seriously, we need to talk.)
Do we want Sims 5? Heck yes. Do we think EA’s dropping it tomorrow? Absolutely not. Sims 4 is still, frustratingly, their golden goose for now. But hey, while EA keeps teasing us with “Project Rene” and vague promises of “refreshing technology,” we can keep dreaming, modding Sims 4 to its limits, and laughing at EA’s DLC pricing because, at this point, what else can we do?
Until Sims 5 becomes more than just a Google search prediction, here’s to hoping our virtual Sims continue thriving in their slightly outdated, loading-screen-infested, occasionally infuriating worlds. Who’s ready for another $15 pack of useless clutter, though?
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