As with any major part of the modern entertainment industry, countless video games are pitched, greenlit, developed, and published for widespread commercial purchase – so many, in fact, that not everyone could possibly play (or be aware of) every single title. Likewise, many game projects will ultimately not reach commercial release – or get past earlier stages of production…sometimes, even preproduction. What follows are some of the most infamous game cancellations you’ll likely hear about. In what’s an odd example of an “infamous video game cancellation,” Star Fox 2 – reportedly completed and ready for release on the SNES in 1995 – was cancelled by Nintendo to move development focus from the then-declining 16-bit console to the Nintendo 64 (with 1997’s Star Fox 64 taking elements from SF2 and effectively replacing it). However, after many years of its beta build being shared via ROM dumping, the fully polished game was finally released in an official capacity as a title on the Super NES Classic Edition in