I’ve always preferred the Black Ops series to Modern Warfare. It’s all Call of Duty, at the end of the day, just different flavors. In my memory, Modern Warfare is a series of desert landscapes, punctuated by the odd grassy field or colorful favela. My memory of Black Ops is completely different, a swim through hazy CIA and soviet mindgames, the numbers – the damn numbers – and of couse, a healthy helping of the undead for weekends with friends. Modern Warfare is a military game played as straight as possible, and Black Ops is its weird cousin. I feel like that’s been true ever since the main menu of the first Black Ops, where you are strapped into a chair and can look at different monitors to select modes. Or, you could mash your way out of the chair, run around the room, and play Zork on the PC in the corner. See what I mean? Weird. Black Ops 6 isn’t quite that quirky, but an extra year in the oven has allowed Treyarch to build what feels like the most fully-featured and complete Call of Duty game I’ve pla