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Capcom Confirms Pragmata Is Not a Secret Mega Man Game
- Screenshot of Pragmata courtesy of State of Play 2025

For months, the internet’s been swirling with theories that Capcom’s upcoming sci-fi action game Pragmata is secretly a Mega Man reboot in disguise. The evidence? A robotic girl named Diana, a moonbase overrun by virus-infected machines, and just enough thematic overlap to send Reddit into overdrive.

But Capcom’s finally stepped in to shut it down. Pragmata is not Mega Man. It’s not a spiritual successor. It’s not a stealth sequel. It’s its own thing—and the devs are politely asking everyone to chill.

Capcom Producer Clears the Air on Mega Man Speculation

In an interview with VGC, Pragmata producer Naoto Oyama laughed off the rumors and gave it to fans straight:

“Pragmata is not a Mega Man game. It is a completely new game from Capcom.”

Oyama also worked on the Mega Man Battle Network Legacy Collection, so he gets the love. He even said he’s happy to see Mega Man fans getting hyped about Pragmata. But from his standpoint, it’s a brand-new IP—and it’s not trying to wear blue armor and shoot lemons.

Mega Man Still Matters—Just Not in This Game

Capcom hasn’t abandoned Mega Man. They’ve released multiple retro collections in recent years, and they’ve publicly stated they’re exploring ways to revive the franchise. But the last new entry was Mega Man 11 in 2018, and before that, it was Mega Man 10 in 2010. That’s a whole lot of silence between bursts of pixel nostalgia.

So while it might scratch a few thematic itches, it’s not the comeback fans are hoping for. If anything, it’s proof that Capcom can still build weird, original sci-fi without leaning on legacy IP.

What Pragmata Actually Is

Capcom first announced Pragmata back in 2020, and it’s been delayed multiple times. It’s now slated for release in 2026. VGC got hands-on time with a demo earlier this summer and described it as “unique, polished, and left us wanting more.” The gameplay blends puzzle-solving and shooting mechanics, and the visual polish is already impressive.

Capcom’s recent track record—Resident Evil remakes, Street Fighter 6, Monster Hunter World—has been rock solid. So even if Pragmata isn’t Mega Man, it’s still worth watching.

Final Thoughts: Let Pragmata Be Weird

Pragmata isn’t Mega Man. It’s not trying to be. And honestly? That’s a good thing. Capcom’s building something new, and the last thing it needs is to be boxed in by fan theories. Let it be weird. Let it be sci-fi. And let Mega Man come back when he’s ready—not as a moonbase sidekick in someone else’s game.

If you want Mega Man, keep asking Capcom for a proper sequel. But if you want something fresh, Pragmata might be exactly the kind of chaos you’re looking for.

This article first appeared on Total Apex Gaming and was syndicated with permission.

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