Angela, the first flying tank in Marvel Rivals, has arrived to shake up the battlefield. This Asgardian warrior brings a unique blend of aerial mobility and grounded power, making her a formidable presence in any match. Mastering her dual-mode combat style is key to unlocking her full potential as a disruptive force who can harass backlines and control engagements.
In this gameplay guide, you’ll find a comprehensive breakdown of Angela’s abilities, strategic tips to maximize her effectiveness, and recommendations on the best heroes to pair with her during your matches.
Angela is a tank with 250 base health who can seamlessly switch between ground and air combat. Her playstyle revolves around building her Attack Charge gauge, which is filled by flying or blocking damage with her shield. As this meter increases, her damage output grows, rewarding an aggressive, mobile approach.
When on the ground, Angela wields the Axe of Ichors. This is a close-range, two-hit combo that deals 26 damage per hit. The fourth swing of her combo lunges her forward, making it an excellent tool for closing the distance on fleeing opponents. This mode is best used after diving into a fight to finish off softened targets.
While flying, she uses the Spear of Ichors, a melee thrust with a generous 7-meter range. Each single strike deals 49 damage and attacks quickly. When her Attack Charge gauge is full, the Spear of Ichors deals significantly more damage and launches enemies into the air, creating opportunities for follow-up attacks from your team.
Angela can raise her shield to block up to 350 points of damage. This ability can be used both on the ground and in the air, and you retain full mobility while it is active. The shield regenerates its health after being stowed. This is a critical tool for safely approaching ranged enemies, absorbing damage for your team, and building your Attack Charge meter.
Available only while flying, Assassin’s Charge propels Angela forward with her spear extended, making her immune to knockback effects. If she connects with an enemy, she can carry them with her, allowing you to reposition a key target or even knock them off the map. With a short three-second cooldown, this ability is also a highly effective tool for escaping danger or quickly repositioning across the battlefield.
This ability is the core of Angela’s engagement strategy. When activated from the air, she dives to the ground, creating a “Divine Judgement Zone.” Enemies within this 7-meter radius take damage over time. Additionally, any damage she deals while inside this zone generates bonus damage for herself and any allies also within the area. This ability transforms Angela into a powerful brawler, enhancing her team’s damage output in a focused area. Activating the ability again will launch Angela back into the air.
Her ultimate is a devastating crowd-control ability perfect for initiating team fights. When activated, she throws her spear to a target location. A ring of ribbons erupts from the spear, trapping any enemies caught within its 10-meter radius for 8 seconds. Activating the ultimate a second time causes Angela to leap to the spear’s location, automatically triggering a Divine Judgement Zone. This powerful combination traps enemies, damages them, and buffs your team’s damage, setting up a decisive team fight victory.
If you’re searching for a comprehensive Marvel Rivals Angela gameplay guide, understanding how to maximize her disruptive potential is essential. Angela thrives as a dive tank who uses her mobility to harass enemy backlines, isolate vulnerable healers, and spark opportunities for her team.
Angela’s kit is designed to set up plays for her teammates. She synergizes best with heroes who can follow up on her aggressive initiations and capitalize on the opportunities she creates.
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