When Shuhei Yoshida is hyping up the next big thing in samurai storytelling, we should listen to him! Yoshida, who worked closely with Sucker Punch on Ghost of Tsushima, has been more than happy to sing the praises of its spiritual successor, Ghost of Yotei—and he’s not holding back.
In multiple interviews, Yoshida calls the upcoming title “really super awesome” and says, without hesitation, he’d “absolutely do it again.” When asked to compare the two, he flat-out states that
“Ghost of Yotei will be even better than Tsushima.”
That’s a bold claim coming from someone with first-hand experience at several stages of development.
Yoshida’s not just a hype man( okay, maybe a little)—he is a fan of Sucker Punch and found their approach to Japan’s customs and culture instrumental in bringing Ghost of Tsushima to life, working closely with Japanese producers at Sony and folks at Japan Studio to ensure the game stayed respectful to Japanese history and culture. That’s huge, especially since Japan has historically been a tough market for Western-developed games—especially those that attempt to portray the country’s past.
As Yoshida points out, both Ghost of Tsushima and even Assassin’s Creed Shadows tread dangerous territory by setting Western-developed stories in Japan. But they’ve avoided controversy by staying as close to the real historical timelines and traditions as possible.
One of the standout reasons Ghost of Tsushima was so well received, especially in Japan, was that Sucker Punch took the time to visit Tsushima Island. They immersed themselves in the region’s history, consulted cultural experts, and even implemented systems like the iconic wind-based system, which added to the authenticity.
Yoshida believes that the same care is being poured into Ghost of Yotei. He says the studio once again nailed the atmosphere, paying proper respect to Japan’s long and intricate history while crafting a story that feels both powerful and personal.
If Yoshida’s enthusiasm is any indication, Ghost of Yotei could end up being more than just a worthy follow-up—it could be Sucker Punch’s next masterpiece. Based on what we’ve seen from trailers and gameplay previews, the level of immersion and historical attention looks spot-on.
We’ll have to wait and see if the game delivers on the hype, but if Yoshida says it’s awesome? Yeah, we believe him.
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