In Silksong, you stumble upon the Wishboard in Bellhart, wondering if Trail’s End is worth the trouble. Spoiler: it is. But it’s also a nightmare. Bilewater doesn’t care how good you think you are — it’s here to humble you. Acid pools, angry bugs, platforming that makes you question your reflexes… and somewhere in the middle of all that? Shakra. The mapmaker. Missing. Again.
This quest isn’t just a detour. It’s a full-blown expedition into one of Pharloom’s most unforgiving zones. And if you’re brave (or stubborn) enough to finish it, you’ll walk away with one of the coolest combat tools in the game: the Throwing Ring.
Before you can even accept the quest, you’ve got homework. Trail’s End won’t show up on the Wishboard until you’ve bought every single map Shakra sells earlier in the game. She hangs out near Bone Bottom, and here’s your shopping list:
If you’re short on Rosaries, don’t panic. Head to The Marrow, find the bench near the two respawning enemies, and farm them. Zap, rest, repeat. You’ll be rolling in currency in no time.
Once you’ve got everything, head back to Bellhart and check the Wishboard. Trail’s End should be waiting for you.
Bilewater is gross. It’s toxic, it’s confusing, and it’s crawling with enemies that seem personally offended by your existence. The whole region is a maze of acid pools, breakable walls, and platforming sections that punish hesitation.
Your goal is to find Shakra somewhere in the northeastern part of the map. She’s tucked away in a hidden passage, and getting there is half the battle. Keep an eye out for cracked walls or suspicious terrain — Pharloom loves hiding secrets in plain sight.
Pro Tip: Unlock the bench on the west side of Bilewater. It’s a pain to reach, but if you die (and you will), it’ll save you a ton of time.
Here’s what worked for me:
The enemies here aren’t just tough — they’re relentless—poison attacks, erratic movement, and swarms that punish tunnel vision. Stay mobile, stay alert, and don’t be afraid to retreat if things get messy.
Once you finally find Shakra, she’ll reward you with the Throwing Ring. And let me tell you — this thing slaps.
It’s a ranged tool that bounces off enemies, making it perfect for crowd control and chaotic fights. You can clear out groups with a single throw, hit enemies from a safe distance, and combo it with Crests to boost its power.
It’s especially clutch in zones like Bilewater, where enemies come at you from every angle. The Throwing Ring gives you breathing room — and in Pharloom, that’s priceless.
Trail’s End isn’t just a side quest. It’s a test of patience, reflexes, and your ability to adapt under pressure. Bilewater will chew you up, but if you make it through, you’ll come out stronger — and armed with one of the most satisfying tools in the game.
So gear up, take a deep breath, and go find Shakra. She’s waiting. And so is your reward
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