I have sunk an unreasonable number of hours into Euro Truck Simulator 2. I haven’t quite gone to the lengths some people have of setting up a giant rig in my living room just to play it more realistically – but I totally would if I could afford it. Chilling out listening to a podcast while cruising down open roads (virtually) is a great way to spend an evening as far as I’m concerned – with the added bonus that when an AI cuts you off and almost crashes into you, they don’t get out of the car to yell at you like it’s your fault. The thing is, while I love trucking in that game, I know that if I tried to do it for real, I would be utterly useless at the many complexities of the job that the game smooths over – I skip backing the truck in at the end every time, and I’m not afraid to admit it. That brings me to Star Trucker, which doesn’t smooth over anything and makes me feel just as useless as I would be in real life. “How much more difficult could one teensy extra dimension of movement be?” I foolishly think