
Meepsie is a unique unit in Set 17 of Teamfight Tactics. Meepsie is exclusive to the game, as she does not appear in League of Legends. She looks similar to Ivern’s ultimate Daisy from Summoner’s Rift. Her hero augment is destructive and will be recognisable for players who played Set 16. Her spell is a smaller version of the seven-cost Brock from the previous set.
Meepsie’s spell has two parts. She deals additional damage on her auto attacks. Her Meeple bonus increases the damage of her auto attacks. Upon casting her spell, Meepsie slams towards the largest group of enemies. The spell deals damage in a three-hex radius. The spell deals less damage the further the units are away from the epicenter. The three closest units also get knocked up. The duration of the knock-up increases with Meepsie’s star level.
Early Game
Mid Game
Late Game
Meepsie
Meepsie wants damage to ensure she crushes boards. Jeweled Gauntlet and Hand of Justice are ideal for the damage. We finish that off, Edge of Night. When she slams in, Meepsie can become a target, so Edge of Night helps her drop aggro.
Pyke
Pyke also puts himself in a position where he can become the target of the backline. As a result, Edge of Night will drop the aggro. Infinity Edge is the ideal item, but he can use other AD fighter items. The best Psionic item for him is Target-Lock Optics.
Mordekaiser
Mordekaiser is the best for tank items in this composition. He can use almost any items. Shred or Sunder is not crucial, given Meepsie and Pyke can ignore the frontline. If you do not have three-star Mordekaiser, three-star Illaoi is good enough for tank items.
Viktor
Under the right conditions, Viktor can be another carry for this composition. He is best with either Drone Uplink or Synthetic Implants. Viktor does not need mana items because of the Conduit trait.
Positioning with this composition is more important than most. You want Meepsie and Pyke to have access to the backline carries. Place Pyke in either D3 or D5, with Meepsie on B1 or B7. Always keep them on opposite sides. You want to open up the board, placing your frontline on opposite hexes. The rest of your backline can go on any of the spare hexes.
Varus or Kayle are the best Space Gods for this composition. That will apply to all hero augments. Ahri is okay as well, if she gives you rerolls. Varus’s additional duplicators can guarantee you hit your units, and his boon increases your team strength. Kayle can ensure you get the items you want, and her boon provides combat power.
Always pay attention to how your opponent is positioning in the late-game. Getting access to their backline carry with Pyke is crucial. Repositioning Pyke at the last second can alter the fight’s outcome. Winning early with Meepsie on Stage 2 and 3 will be to your benefit. She is strong at this point because she can crush boards. In the latter stages, boards with more units and more health make it difficult for Meepsie to cut through.
More must-reads:
+
Get the latest news and rumors, customized to your favorite sports and teams. Emailed daily. Always free!