The Persona series is known for its stylish visuals and dark storylines. If any of these games happened in real life, which ones would I survive? I’m including Persona 1, Persona 2: Innocent Sin and Persona 2: Eternal Punishment. It’s an inside joke in the Persona community to not include these games. I will rank these games from most survivability to least survivability. A note of warning, however, there are spoilers for all the games.
This game’s serial killer plot is the most survivable. The victims of the TV murders in this adventure were people who weren’t sure of themselves. Solving the murders requires amateur detective work. Helping people increase their self-confidence would deter the murders.
As for finding the murderer? It’s all a matter of playing Sherlock and finding clues. I think I would have an easier time investigating as an adult rather than a high school student. Investigating as a high school student would make me Nancy Drew.
This game is survivable because the Yuki-Onna will melt in Louisiana weather, even in December. The Yuki-Onna might stand a better chance in February. As for Night Queen Ashura, she wouldn’t survive the light pollution from each major Louisiana city. This game’s survivability relies on the fortune-telling game that the characters played. The fortune-telling game led to the characters having a Persona.
Why are these games in the middle of this list? The characters are erased from reality, and the universe resets. I find the Persona 2 games survivable because it’s a matter of accepting death. No one knows the day or the hour when we’ll die.
Accepting that the world will end one day, and we may or may not live to see it, is a part of life. Living each day to the fullest and helping those in need make this reality less somber. There is a reason where the Latin phrase “Memento Mori” has endured for many years.
I am not touching this adventure. I can’t deal with anything involving mass suicide. I can’t deal with the story because I couldn’t tell if the mass suicides were the result of a cult or some weirdo who made a pact with a demon god. Juggling school life with the fact that the lives of countless people are in your hands would be stressful. Despite my best efforts, the mass suicides continue throughout the adventure.
The power of friendship would be the only way I could survive in this world. Doing the best I can, in spite of the reality of mass suicide, is a good survival method. I think Persona 3’s world is very high-stakes, and I wouldn’t fare well in this adventure.
I could not handle this game’s adventures because of its systemic nature. Every villain in this game had connections and could easily screw over the protagonists. When one villain went down, another took their place. It doesn’t help that the protagonists were in very crappy situations, which aren’t too far from reality.
Ann’s “relationship” with Kamoshida, so she could protect Shiho; Yusuke’s tutelage under Madarame, whose inactions led to the death of Yusuke’s mother; and Haru’s arranged marriage are scary-true things that are out of our control in reality.
I couldn’t handle this game’s high-stakes nature, because I don’t consider myself a well-connected individual. If I poked my nose in a confidant’s business, it could ruin my life as well as the confidant’s. Even if I did fix the systemic issues in it, life would unlikely change.
I ranked the mainline Persona games based on how well I could handle the adventures. I also ranked the games on how well I could mitigate the inherent chaos of the main villains. Handling a game’s universe is a matter of perspective. I didn’t include which Personas I would use because there are so many. Also, I’m not fond of power-scaling. I hope you enjoyed this article, and have a wonderful day.
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