Yardbarker
x
Whipping Up a Storm: How Indiana Jones and the Great Circle Took Big Last-Minute Changes on the Chin To Become a Hit With Critics and Players in 2025
- Whipping Up a Storm: How Indiana Jones and the Great Circle Took Big Last-Minute Changes on the Chin To Become a Hit With Critics and Players

Look, we’ve all been burned by video game adaptations of beloved franchises before. cough Superman 64 cough. So when MachineGames announced they were taking on the Indiana Jones license, you could practically hear the collective groaning from gaming fans worldwide. Another cash grab disguised as nostalgia? Another rushed project that would make us question why we even bother getting our hopes up anymore?

Well, prepare to eat your fedora, because Indiana Jones and the Great Circle has done something truly shocking in 2024 – it’s actually good. Really good. Like, IGN-gave-it-a-9-out-of-10 good, which frankly might be more surprising than finding the actual Holy Grail in your backyard shed.

Whipping Up a Storm: How Indiana Jones and the Great Circle Took Big Last-Minute Changes on the Chin To Become a Hit With Critics and Players

Whipping Up a Storm: How Indiana Jones and the Great Circle Took Big Last-Minute Changes on the Chin To Become a Hit With Critics and Players. Photo credit goes to the original creator.”Reddit“

The Development Nightmare That Somehow Worked Out

Here’s where things get interesting, and by interesting, I mean absolutely terrifying from a development perspective. Picture this: you’re working on a game for almost five years – five years! – and then someone comes along a few months before shipping and says, “Hey, you know that guidance system and stealth UI you’ve been perfecting? Yeah, let’s completely change that.”

Most developers would probably start updating their LinkedIn profiles at that point, but the team at MachineGames apparently decided to channel their inner Indiana Jones and face this temple of doom head-on. During the Develop Conference in Brighton, Design Director Jens Andersson and Audio Director Pete Ward shared how these last-minute changes nearly gave everyone heart attacks but ultimately led to a better game.

Because nothing says “we’ve got this under control” like overhauling core gameplay systems when you’re supposed to be polishing bugs and preparing for launch, right? Yet somehow, this chaotic approach actually worked. It’s like watching someone juggle flaming torches while riding a unicycle – you’re certain it’s going to end in disaster, but you can’t look away when they actually stick the landing.

Getting Harrison Ford’s Face Without Harrison Ford’s Voice

One of the most fascinating aspects of Indiana Jones and the Great Circle is how they handled the elephant in the room – or should I say, the Harrison Ford in the room. The developers secured the rights to use Ford’s likeness, which means you get to stare at that iconic face throughout your adventure. But here’s where it gets weird: they got Troy Baker to do the voice work instead.

Now, Troy Baker is basically the voice acting equivalent of that friend who can do impressions of everyone at parties – the man’s got range. But asking him to essentially become Harrison Ford’s vocal doppelganger for an entire game? That takes some serious guts. Thankfully, Baker pulled it off, proving once again that he’s probably some kind of voice acting wizard who sold his soul for perfect vocal cords.

The Devil’s in the Details (And Apparently the Whip Sounds)

If you think the developers were just phoning it in, think again. These folks obsessed over everything, and I mean everything. They spent ridiculous amounts of time perfecting the sound of Indiana’s whip because, let’s face it, a whip that sounds like a wet noodle hitting concrete would pretty much ruin the entire experience.

They also licensed both the iconic Raiders March and Marion’s Theme, then recorded their own versions to own the mechanical copyright. Because apparently, legal paperwork is almost as complicated as navigating ancient death traps. The attention to detail extends to recreating authentic market stalls and ensuring every crack of the whip feels just right for both traversal and combat.

Why Critics and Players Actually Like This Thing

Set between Raiders of the Lost Ark and The Last Crusade – you know, when the franchise was still good and before we had to pretend Kingdom of the Crystal Skull never happened – the game manages to capture that classic Indiana Jones magic that we’ve been missing for decades.

The gameplay strikes a surprisingly smart balance between linear storytelling and open exploration. You’re not just mindlessly shooting your way through levels (though Indy does pack a revolver for emergencies). Instead, the combat is methodical, emphasizing the whip and good old-fashioned fisticuffs. You can even grab environmental objects like shovels to bash bad guys, which feels appropriately scrappy and authentic to the character.

The Franchise That Almost Didn’t Happen (Again)

Here’s a fun bit of gaming history: Todd Howard originally pitched an Indiana Jones game to George Lucas way back in 2009. That’s right – this game has been percolating in someone’s brain for over a decade before finally seeing the light of day. Talk about a long development cycle, though to be fair, most of that was probably just waiting for the right moment and technology to pull it off properly.

Now that Indiana Jones and the Great Circle has managed to crack the code on adapting beloved film franchises into games, Microsoft Gaming CEO Phil Spencer has hinted that there’s “life in that franchise,” which is corporate speak for “we’re totally making more of these if you keep buying them.”

The success of Indiana Jones and the Great Circle proves that sometimes, just sometimes, taking big risks and making major changes at the last minute can actually pay off. Who would have thought that in an industry obsessed with playing it safe, a little chaos and genuine passion for the source material could result in something truly special?

Visit Total Apex Gaming for more game-related news.

This article first appeared on Total Apex Gaming and was syndicated with permission.

More must-reads:

Customize Your Newsletter

Yardbarker +

Get the latest news and rumors, customized to your favorite sports and teams. Emailed daily. Always free!