It’s been nine years of screams, chases, generators, and chaos—and Dead by Daylight is still going strong. At this year’s PAX East, Behaviour Interactive pulled back the curtain on what’s coming next for the game, while also taking time to celebrate how far they’ve come.
Community Director Eric Pope and DBD Creative Lead Matt Cote opened the presentation with a bit of reminiscing. They recalled how Dead by Daylight first showed up at PAX with a “weird little horror game idea” in a corner booth. That “weird little idea” is now a global phenomenon with 38 killers and 45 survivors.
While the nostalgia was strong, the team came ready with updates. The Five Nights at Freddy’s collab is official, with Springtrap entering the Fog as the newest killer and Freddy Fazbear’s Pizzeria as the latest map. It’s one of the most-requested crossovers of all time, and the fan response has been nothing short of explosive.
They also spotlighted recent licensed chapters, including the popular Tokyo Ghoul collab, and a new original chapter called Steady Pulse, featuring survivor Orela Rose, who appears to be an EMT. From May 6–27, all proceeds from her outfits (Day Shift and Night Shift) will go to the CHU Sainte-Justine Foundation in Montreal.
Behaviour revealed the content plan leading into Year 10:
But it’s not just new characters—Phase One (April–June) is focused on quality of life improvements. That includes:
The team emphasized that community feedback matters, and they’re listening. With more transparency, more content, and more killer chaos on the way, Dead by Daylight isn’t slowing down—if anything, it’s just getting warmed up.
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