Originally posted on The Sports Headquarters  |  Last updated 7/12/12

It’s the greatest internet fantasy geek tournament ever created, and it starts now.  Plus it’s a hell of a way to pass the off season rumor mill and FA period by.

That’s right we have brought to The Sports Headquarters for the first time the All Time NBA Mock Draft.

The basis of the competition is simple, we took every NBA player that has ever laced them up and made them eligible to be in our draft, once the order was determined we went through a 12 round snake style draft that created our teams.

The teams were created with the rules being, everyone plays by today’s NBA rules, all players are considered to have access to the same technology and work out regimen of today.

Once the teams were selected, well that is where we are now, the pool play. In the pool play we take our teams and devise a sort of game plan, based off a combination of game plans, roster, and NBA knowledge you vote for who you think would win our hypothetical game.

In today’s match up, we have two of the greatest PF’s ever going toe to toe in the All Time NBA Mock Draft: Kevin Garnett v Kevin McHale.

As always if you want to drop in on the NBA conversation check out our forums section.

Game thread.

PG Magic Johnson 37 min
SG George Gervin 33 min
SF Ron Artest 34 min
PF Kevin Mchale 36 min
C Dwight Howard 36 min

PG Tim Hardaway 11 min
SG Dan Majerle 15 min
SF Bernard King 14 min
Walt Bellamy 12 min PF 12 min C

Defense

Hondo: Gervin. We are assuming that Havlicek will not be a huge part of their offense. At 6 ft 7 Gervin is very long for a SG and we want him to use this length to affect Hondo. Play physical with him as well.

Barry: Artest. Play tight on him and force him to the baseline. We want to cut off his passing angles and force him to try and beat us by himself.

KG: Mchale. Get out and contest the jump shot on him. Play physical with KG who is someone that doesn’t like to bang at all.

Thurmond:Howard. Play physical with him. Keep him off the glass. Don’t see Thurmond being a big part of their offense.

Other stater will be guarded by magic whether it is Tiny,Paul or Thompson. Play them tight and force them to the baseline. We thing that the length and size of Magic can really disrupt these guys from initiating the team from getting into their offense.

Everyone off the bench guarded by position. Bells takes Sabonis and Webber. Want to force them out of the high post. King takes Worthy we want to bump him a lot and play him physical. Majerle on Thompson (unless he starts) and Hardaway on whoever comes off the bench out of Tiny and Paul.

Offense

We want to run. Off misses. Howard will concentrate on getting the rebounds and getting the outlet to Magic. Magic will get to the middle of the floor while Gervin and Artest streak down the wings. Mchale will be the trailer. Magic made a living off the transition game for the showtime Lakers and always made the right pass for the easy points. He will make the right reads and will know to slow it down if the break is not there.

Halfcourt Offense. 1-3-1. Magic up top and Mchale in the high post. We want a lot of movement.

We want to run some PNP and PNR with Mchale and also some PNR with Howard.

Attack 5th starter:(Tiny/Paul/Thompson). Thompson didn’t play defense and the other 2 can’t guard any of our starters. Post up on Tiny and Paul and just attack Thompson. If they double down on this kick it out for the open shot.

Run Gervin’s man through screens to get him free for some jumpers.

Get ball to mchale at high post and let him use his arsenal of post moves. Mchale is a great scorer and will we get him his touches but if KG is on him won’t go to him as much as often.

Whoever that 5th starter guards is going to be a main option this game. Magic is going to be the main ball handler and get the ball to the open man while also picking his spots within the flow of the offense.

Howard will do the dirty work crash the offensive boards and look for some put back points.

King post up down low where his shot is almost impossible to defend. Bellamy will be aggressive in his time off the bench as well and crash the offensive boards hard.

If Magic is the one being guarded by the 5th starter Artest will be in the corner looking for some 3 balls.

PG- Tiny Archibald (32mins)
SG- John Havlicek (32mins @, SG 8mins @ SF)
SF- Rick Barry (32mins @ SF, 8min @ PF)
PF- Kevin Garnett (32mins @ PF, 8mins @ C)
C- Nate Thurmond (36mins)

PG- Chris Paul (16mins)
SG- David Thompson (16mins @ SG)
SF- James Worthy (8min @SF, 8mins @ PF)
PF- Chris Weber (4mins @ C)

Half Court 1-3-1 Base

With the starters in we are going to run a modified 1-3-1, that appears as more of a dribble drive and kick offense than an actual motion offense.

With Tiny/Barry/Hondo all able to control the ball on offense, we want to attack the weak defenders, especially that Magic fella, from the perimeter with high screens set by Garnett at the free throw line extended to the arc, and then attack the basket, kick out and attack again with the next player.

Any of the perimeter players can attack or start the offense when needed.

Option 1: Attack the basket off dribble penetration and in the mid range game, especially if Tiny is being guarded by Magic, Magic was notorious for giving up huge games against waterbug scorers.

Option 2: Garnett of the screen and attacking or setting up for the mid range jumper.

Option 3: Reset and isolate w/ Tiny/Barry/Hondo.

To start some of the sets as well we will have Barry move from his wing position, take a baseline screen from Thurmond and curl up to the high post, while Garnett will be moving down to set another screen on Barry’s man, and look to enter the ball to Barry at the high post.

Other times he will come off the baseline screen and flair to the corner area along the three point line where we will look to get him the ball for open three’s.

8 Mins of SSOL

When we have the grouping of:
CP3
Thompson
Worthy
Barry
Garnett

On the floor for four mins, the last 2 of the first quarter and the first 2 of the second quarter.

Then we will have a different look for the last 2mins of the third and first 2mins of the fourth with:

CP3
Thompson
Worthy
Barry
Weber

Obviously in both cases we want to run and get the best shot possible in transition. We are going to run off of misses or makes, and get up the floor and attack the basket.

The second grouping allows Weber to provide superior passing on the floor.

When the second grouping is in as well we want to play a matchup zone, with Barry and Thompson on the wings, Worthy and Weber down on the blocks. It is only for the last two minutes of the third and the first two of the fourth, no other time.

When the subs are in we will run the same sets, but looking for Thompson be our main attacker.

Through the base 1-3-1 offense we should be able to create good opportunities and limit easy transition buckets.

Quick offensive recap:

Isolate and attack the weaker defenders of TFitz, especially Magic/Gervin/King.

Attack w/ KG (Note if they don’t have McHale on KG then KG becomes are #1 option working both the high and low post in the 1-3-1).

Beat them in spurts with transition offense.

Defense-

Magic- KG (I’m kidding). Hondo gets the call here for his minutes. We want Hondo to pressure Magic the entire time, relentless, and to do it with single coverage, no help. Pick up between the arc and the mid court and start the pressure. Magic could make plays we know that, but he also struggled the most with athletic and longer defenders where his size wasn’t such an advantage.

Gervin- Tiny starts here, w/ Thompson and CP3 getting the call the rest of the time. We want to sag off and invite Gervin into long jumpers, but more importantly we want to make Gervin have to catch the ball away from the basket and not heading to the basket. Cut off lanes, body up away from the ball and then once he catches it on the perimeter play off a step or even two.

MWP/King- Barry, Worthy get the nod here. MWP we again invite to long range jumpers, play off, do not let him catch the ball in transition and heading to the basket.

If they want to post MWP up against our bigger (Barry) and more athletic (Worthy) SF’s that’s a win for us.

When King is in the game, and if he starts, we want to make sure that we send help from MWP/Gervin’s man in order to get the ball out of his hands, only when he is in the post. While King was a fantastic scorer, and that’s w/o question, he struggled getting the ball to his teammates and w/ TO’s, basically a career 1:1 ast to turnover ratio w/ his All NBA years being even worse.

If they start King and MWP together, we want to drop Tiny onto MWP to start, then if they want to move MWP into the post we want to show w/ Nate, and then have Barry crash down into a double and look to get the ball out, and have a switch out w/ Tiny then taking the perimeter player.

We want to minimize the time Tiny has in the post 1on1 as much as possible.

McHale- Garnett, straight defense, no help to others, no showing, this would be the most physical, low post chess match ever. We will send MWP/King defenders occasionally to show a different look, but not much here.

D12- Box out, play him physical w/ Thurmond and Weber for his time at C.
Bench defense (By position except for Hondo who will always be on Magic during their time together)-

Hardaway/Parker- Invite long range shots, play off and try and deny dribble penetration.

Majerle- Run off the three point line, and don’t lose him in transition, where he can get open shots.

Issel- Thrived in the high post and taking longer shots, so keep a body on him at all times.

Bellamy- Weber and Thurmond have to keep him off the boards, and uncomfortable in the post. Too big and long to front, so try and force him away from the block where he is less effective.

Terry- Watch for his instant offense off the bench, don’t let him get hot, run him off his spot and force him into contested jumpers.

Transition Defense-

If Hondo is away from Magic we want the closes perimeter player to immediately get into him and body him up as the break starts. In the 1-3-1 we will always have a “safety” rotate up to the top as the play is happening and look for Magic leak outs.

They don’t have long range shooters that are starting so the goal is to get into the lane and cut off easy opportunities. Once we stop the fast break find your man and make them work.


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